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	<shipclass name="Shade" id="1" type="NC" hull_max="20" shield_max="0" size="2" speed="400" metal="0" crystal="10000" eonium="0" vespine="0" support="100" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="10" upkeep="100" population="0" build_cost="100" img="" description="Unmanned exploration vessel with minor stealth capabilities." tech="2" race="1"  /><shipclass name="Shade Mk II" id="2" type="NC" hull_max="40" shield_max="0" size="2" speed="600" metal="0" crystal="12000" eonium="0" vespine="0" support="200" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="15" upkeep="200" population="0" build_cost="125" img="" description="A improved version of the Shade with upgraded sensors and engines." tech="34" race="1"  /><shipclass name="Shade Mk III" id="3" type="NC" hull_max="60" shield_max="0" size="2" speed="800" metal="0" crystal="16000" eonium="8000" vespine="0" support="400" targets="" weapons="0" weapon_power="0" sensorrange="4" sensorpower="20" upkeep="400" population="0" build_cost="225" img="" description="Further improved stealth exploration vessel." tech="108" race="1"  /><shipclass name="Stealth Probe" id="4" type="NC" hull_max="20" shield_max="0" size="2" speed="500" metal="40000" crystal="28000" eonium="0" vespine="0" support="135" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="50" upkeep="135" population="0" build_cost="300" img="" description="Probe designed for covert operations." tech="0" race="1"  /><shipclass name="Stork Mk II" id="5" type="NC" hull_max="1400" shield_max="0" size="1000" speed="250" metal="96000" crystal="64000" eonium="32000" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="15" upkeep="2000000" population="100000" build_cost="9000" img="" description="Unarmed colonisation vessel." tech="22" race="1"  /><shipclass name="Eagle" id="6" type="FI" hull_max="140" shield_max="0" size="20" speed="300" metal="0" crystal="10000" eonium="0" vespine="0" support="45000" targets="FI" weapons="1" weapon_power="10" sensorrange="2" sensorpower="50" upkeep="45000" population="2" build_cost="750" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="15" race="1"  /><shipclass name="Eagle Mk II" id="7" type="FI" hull_max="240" shield_max="0" size="20" speed="400" metal="0" crystal="20000" eonium="0" vespine="0" support="80000" targets="FI" weapons="2" weapon_power="20" sensorrange="3" sensorpower="80" upkeep="80000" population="4" build_cost="1000" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="53" race="1"  /><shipclass name="Falcon" id="8" type="CO" hull_max="1500" shield_max="0" size="100" speed="250" metal="52000" crystal="0" eonium="0" vespine="0" support="240000" targets="CO,FI" weapons="3" weapon_power="100" sensorrange="2" sensorpower="20" upkeep="240000" population="4" build_cost="2750" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="30" race="1"  /><shipclass name="Viper" id="9" type="FI" hull_max="250" shield_max="0" size="20" speed="500" metal="27500" crystal="0" eonium="0" vespine="0" support="45000" targets="CO,FI" weapons="2" weapon_power="100" sensorrange="1" sensorpower="10" upkeep="45000" population="1" build_cost="600" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="25" race="1"  /><shipclass name="Marker Buoy" id="10" type="BU" hull_max="20" shield_max="0" size="1" speed="0" metal="400" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="0" sensorpower="0" upkeep="0" population="0" build_cost="1" img="marker_buoy" description="Buoy used for marking out an area of space." tech="210" race="1"  /><shipclass name="Beaver Mk II" id="11" type="NC" hull_max="800" shield_max="0" size="1000" speed="160" metal="36000" crystal="10000" eonium="10000" vespine="0" support="360000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="360000" population="200" build_cost="2500" img="" description="A much upgraded construction vessel capable of constructing space facilities much faster than its predecessor." tech="40" race="1"  /><shipclass name="Viper Mk II" id="12" type="FI" hull_max="400" shield_max="0" size="20" speed="600" metal="40000" crystal="0" eonium="0" vespine="0" support="90000" targets="CO,FI" weapons="2" weapon_power="200" sensorrange="1" sensorpower="15" upkeep="90000" population="2" build_cost="900" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="54" race="1"  /><shipclass name="Chimera" id="13" type="FR" hull_max="10000" shield_max="0" size="300" speed="200" metal="24000" crystal="100000" eonium="0" vespine="0" support="500000" targets="FR,CR" weapons="2" weapon_power="400" sensorrange="2" sensorpower="10" upkeep="500000" population="210" build_cost="9000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="31" race="1"  /><shipclass name="Gryphon" id="14" type="CO" hull_max="1000" shield_max="0" size="100" speed="300" metal="64000" crystal="20000" eonium="0" vespine="0" support="225000" targets="BU,DE,FR" weapons="1" weapon_power="700" sensorrange="1" sensorpower="5" upkeep="225000" population="3" build_cost="2500" img="" description="A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="51" race="1"  /><shipclass name="Sensor Array" id="15" type="BU" hull_max="800" shield_max="0" size="100" speed="0" metal="2000" crystal="20000" eonium="0" vespine="0" support="80000" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="100" upkeep="80000" population="0" build_cost="1000" img="sensor_array" description="A sensor array that gives reasonable range and power." tech="61" race="1"  /><shipclass name="Scan Probe Level 1" id="16" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="20" upkeep="0" population="0" build_cost="0" img="" description="" tech="64" race="1"  /><shipclass name="Mantis" id="17" type="DE" hull_max="5000" shield_max="0" size="1000" speed="100" metal="100000" crystal="100000" eonium="0" vespine="0" support="225000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="35" upkeep="225000" population="400" build_cost="11000" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="38" race="1"  /><shipclass name="Hydra" id="18" type="FR" hull_max="10000" shield_max="0" size="300" speed="200" metal="140000" crystal="0" eonium="0" vespine="0" support="500000" targets="FI,CO" weapons="10" weapon_power="35" sensorrange="2" sensorpower="10" upkeep="500000" population="150" build_cost="8000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="59" race="1"  /><shipclass name="Gryphon Mk II" id="19" type="CO" hull_max="2000" shield_max="0" size="100" speed="450" metal="120000" crystal="40000" eonium="0" vespine="0" support="450000" targets="BU,DE,FR" weapons="1" weapon_power="1500" sensorrange="2" sensorpower="10" upkeep="450000" population="5" build_cost="3500" img="" description="A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="107" race="1"  /><shipclass name="Wasp" id="20" type="FI" hull_max="20" shield_max="0" size="2" speed="550" metal="50000" crystal="0" eonium="0" vespine="0" support="90000" targets="BU,CR,DE" weapons="1" weapon_power="8000" sensorrange="0" sensorpower="0" upkeep="90000" population="0" build_cost="5000" img="" description="Small modified probe for carrying a large payload into space facilities and large vessels causing massive damage and its own destruction." tech="122" race="1"  /><shipclass name="BFG MK II" id="21" type="CR" hull_max="16000" shield_max="0" size="1000" speed="250" metal="1000000" crystal="600000" eonium="50000" vespine="0" support="2250000" targets="CR,DE" weapons="1" weapon_power="10000" sensorrange="1" sensorpower="20" upkeep="2250000" population="240" build_cost="25000" img="" description="Large vessel outfitted with a single main cannon for ripping apart capital fleets." tech="139" race="1"  /><shipclass name="Outpost" id="22" type="BU" hull_max="64000" shield_max="175000" size="8000" speed="0" metal="300000" crystal="200000" eonium="50000" vespine="0" support="45000" targets="DE,CO" weapons="20" weapon_power="100" sensorrange="2" sensorpower="40" upkeep="45000" population="0" build_cost="7500" img="outpost" description="A well-armoured space station designed to defend a sector from attack.  Equipped with multiple laser weapons." tech="128" race="1"  /><shipclass name="Ghost" id="23" type="CO" hull_max="2500" shield_max="0" size="100" speed="450" metal="56000" crystal="128000" eonium="0" vespine="0" support="855000" targets="CO,NC" weapons="3" weapon_power="140" sensorrange="2" sensorpower="20" upkeep="855000" population="0" build_cost="4000" img="" description="Cloaked corvette class vessel for breaching enemy lines and taking out support craft." tech="90" race="1"  /><shipclass name="Scorpion" id="24" type="CO" hull_max="2000" shield_max="0" size="100" speed="400" metal="12000" crystal="160000" eonium="0" vespine="0" support="450000" targets="" weapons="4" weapon_power="500" sensorrange="2" sensorpower="30" upkeep="450000" population="0" build_cost="3500" img="" description="EMP corvette for taking out enemy shields." tech="104" race="1"  /><shipclass name="Dragon" id="25" type="CR" hull_max="39000" shield_max="20000" size="1000" speed="160" metal="1500000" crystal="700000" eonium="100000" vespine="0" support="3600000" targets="CO,FI" weapons="10" weapon_power="700" sensorrange="3" sensorpower="25" upkeep="3600000" population="2300" build_cost="32500" img="" description="Heavily armed and heavily armored capital ship." tech="99" race="1"  /><shipclass name="Panther" id="26" type="DE" hull_max="10000" shield_max="0" size="1000" speed="200" metal="210000" crystal="50000" eonium="0" vespine="0" support="500000" targets="BU,DE,CR" weapons="1" weapon_power="1000" sensorrange="1" sensorpower="10" upkeep="500000" population="350" build_cost="10000" img="" description="Large vessel with a large anti-captial ship cannon and limited planetary bombardment capability." tech="86" race="1"  /><shipclass name="Panther Mk II" id="27" type="DE" hull_max="30000" shield_max="0" size="1000" speed="300" metal="300000" crystal="80000" eonium="300000" vespine="4000" support="900000" targets="BU,DE,CR" weapons="1" weapon_power="3000" sensorrange="2" sensorpower="30" upkeep="900000" population="650" build_cost="17500" img="" description="Large vessel with a large anti-captial ship cannon and limited planetary bombardment capability." tech="134" race="1"  /><shipclass name="Eagle Mk III" id="28" type="FI" hull_max="400" shield_max="0" size="20" speed="500" metal="0" crystal="40000" eonium="0" vespine="0" support="120000" targets="FI" weapons="2" weapon_power="40" sensorrange="4" sensorpower="100" upkeep="120000" population="6" build_cost="1500" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="141" race="1"  /><shipclass name="Hydra Mk II" id="29" type="FR" hull_max="11600" shield_max="8000" size="300" speed="350" metal="240000" crystal="16000" eonium="0" vespine="0" support="950000" targets="FI,CO" weapons="15" weapon_power="70" sensorrange="2" sensorpower="20" upkeep="950000" population="200" build_cost="14000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="119" race="1"  /><shipclass name="Scorpion Mk II" id="30" type="CO" hull_max="4000" shield_max="0" size="100" speed="500" metal="24000" crystal="280000" eonium="0" vespine="0" support="900000" targets="" weapons="6" weapon_power="1000" sensorrange="3" sensorpower="50" upkeep="900000" population="0" build_cost="5000" img="" description="EMP corvette for taking out enemy shields." tech="148" race="1"  /><shipclass name="Wraith" id="31" type="FI" hull_max="480" shield_max="0" size="20" speed="450" metal="12000" crystal="39000" eonium="0" vespine="0" support="225000" targets="NC,FI" weapons="2" weapon_power="100" sensorrange="2" sensorpower="10" upkeep="225000" population="2" build_cost="1200" img="" description="Cloaked fighter for striking support vessels." tech="137" race="1"  /><shipclass name="Mantis Mk II" id="32" type="DE" hull_max="11680" shield_max="400" size="1000" speed="250" metal="200000" crystal="200000" eonium="144000" vespine="0" support="450000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="45" upkeep="450000" population="600" build_cost="17500" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="93" race="1"  /><shipclass name="Outpost Mk II" id="33" type="BU" hull_max="64000" shield_max="320000" size="10000" speed="0" metal="600000" crystal="1080000" eonium="100000" vespine="0" support="90000" targets="DE,FR,CO" weapons="30" weapon_power="200" sensorrange="3" sensorpower="60" upkeep="90000" population="0" build_cost="12500" img="outpost" description="Upgraded version of the Outpost, equipped with ablative armour and well armed." tech="130" race="1"  /><shipclass name="Mantis Mk III" id="34" type="DE" hull_max="24800" shield_max="4000" size="1000" speed="350" metal="520000" crystal="360000" eonium="144000" vespine="20000" support="900000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="60" upkeep="900000" population="800" build_cost="25000" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="135" race="1"  /><shipclass name="Dragon Mk II" id="35" type="CR" hull_max="56000" shield_max="80000" size="1000" speed="250" metal="2600000" crystal="1250000" eonium="320000" vespine="10000" support="6300000" targets="CO,FI" weapons="12" weapon_power="1200" sensorrange="3" sensorpower="50" upkeep="6300000" population="5000" build_cost="42500" img="" description="Heavily armed and heavily armored capital ship." tech="126" race="1"  /><shipclass name="Starbase" id="36" type="BU" hull_max="8000000" shield_max="3200000" size="14000" speed="0" metal="3200000" crystal="3200000" eonium="0" vespine="36000" support="135000" targets="CR,DE,FR,CO" weapons="40" weapon_power="1500" sensorrange="4" sensorpower="90" upkeep="135000" population="0" build_cost="40000" img="starbase" description="An extremely powerful space station capable of taking and dealing a large amount of damage." tech="131" race="1"  /><shipclass name="Chimera Mk II" id="37" type="FR" hull_max="17000" shield_max="0" size="300" speed="350" metal="40000" crystal="160000" eonium="0" vespine="0" support="900000" targets="FR,CR" weapons="3" weapon_power="600" sensorrange="2" sensorpower="20" upkeep="900000" population="420" build_cost="12000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="116" race="1"  /><shipclass name="Stork Mk III" id="38" type="NC" hull_max="2800" shield_max="0" size="1000" speed="350" metal="192000" crystal="128000" eonium="72000" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="30" upkeep="2000000" population="350000" build_cost="17500" img="" description="Unarmed colonisation vessel." tech="103" race="1"  /><shipclass name="Falcon Mk II" id="39" type="CO" hull_max="2000" shield_max="2000" size="100" speed="450" metal="100000" crystal="0" eonium="0" vespine="0" support="500000" targets="CO,FI" weapons="4" weapon_power="140" sensorrange="2" sensorpower="40" upkeep="500000" population="5" build_cost="4000" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="118" race="1"  /><shipclass name="Beaver Mk III" id="40" type="NC" hull_max="1120" shield_max="1600" size="1000" speed="350" metal="64000" crystal="20000" eonium="56000" vespine="4000" support="720000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="30" upkeep="720000" population="300" build_cost="5000" img="" description="Highly advanced construction capable of constructing space facilities significantly faster than the Mk II vessel." tech="123" race="1"  /><shipclass name="Cloaked Minefield" id="41" type="BU" hull_max="200000" shield_max="0" size="4000" speed="0" metal="120000" crystal="180000" eonium="0" vespine="0" support="60000" targets="" weapons="150" weapon_power="2500" sensorrange="0" sensorpower="0" upkeep="60000" population="0" build_cost="12000" img="minefield" description="A minefield with modified stealth probes fitted with a warhead instead of sensors. Has short range proximity detectors to detonate at incoming ships." tech="79" race="1"  /><shipclass name="Scan Probe Level 2" id="42" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="40" upkeep="0" population="0" build_cost="0" img="" description="" tech="155" race="1"  /><shipclass name="Remote Research Facility" id="44" type="BU" hull_max="80000" shield_max="0" size="7000" speed="0" metal="120000" crystal="80000" eonium="80000" vespine="8000" support="90000" targets="" weapons="1" weapon_power="10" sensorrange="1" sensorpower="40" upkeep="90000" population="0" build_cost="12500" img="meta_shovel" description="A research facility situated on an asteroid." tech="75" race="1"  /><shipclass name="Remote Mining Facility" id="45" type="BU" hull_max="100000" shield_max="0" size="10000" speed="0" metal="45000" crystal="20000" eonium="0" vespine="0" support="225000" targets="" weapons="4" weapon_power="80" sensorrange="1" sensorpower="40" upkeep="225000" population="0" build_cost="9000" img="meta_shovel" description="A space station designed for extracting resources." tech="150" race="1"  /><shipclass name="Stork" id="46" type="NC" hull_max="700" shield_max="0" size="1000" speed="150" metal="60000" crystal="16000" eonium="0" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="2000000" population="35000" build_cost="5000" img="" description="Unarmed colonisation vessel." tech="2" race="1"  /><shipclass name="Super Mega Giga Sensor Array" id="47" type="BU" hull_max="200000" shield_max="0" size="100" speed="0" metal="40000" crystal="40000" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="10" sensorpower="1000" upkeep="0" population="0" build_cost="25" img="sensor_array" description="A very powerful sensor array." tech="0" race="1"  /><shipclass name="Admin Probe" id="48" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="5" sensorpower="100" upkeep="0" population="0" build_cost="0" img="" description="" tech="0" race="0"  /><shipclass name="Beaver" id="51" type="NC" hull_max="400" shield_max="0" size="1000" speed="100" metal="20000" crystal="0" eonium="0" vespine="0" support="180000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="180000" population="150" build_cost="1250" img="" description="A light constuction vessel used for assembling space stations." tech="210" race="1"  /><shipclass name="Laser Cannon Platform" id="53" type="BU" hull_max="40000" shield_max="0" size="500" speed="0" metal="60000" crystal="10000" eonium="0" vespine="0" support="45000" targets="CO,FI" weapons="15" weapon_power="150" sensorrange="1" sensorpower="30" upkeep="45000" population="0" build_cost="4000" img="laser_cannon_platform" description="Stationary laser defense platform for deployment throughout your empire." tech="129" race="1"  /><shipclass name="Plasma Cannon Platform" id="54" type="BU" hull_max="60000" shield_max="0" size="1000" speed="0" metal="100000" crystal="60000" eonium="0" vespine="0" support="45000" targets="FR,CO" weapons="20" weapon_power="300" sensorrange="1" sensorpower="20" upkeep="45000" population="0" build_cost="5000" img="plasma_cannon_platform" description="Stationary plasma defense platform for deployment throughout your empire." tech="214" race="1"  /><shipclass name="Wormhole Station" id="56" type="BU" hull_max="14000" shield_max="20000" size="8000" speed="0" metal="4000000" crystal="2000000" eonium="480000" vespine="0" support="225000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="60" upkeep="225000" population="50" build_cost="50000" img="wormhole_station" description="A station designed to create an articifical wormhole large enough for ships to pass through.  2 stations are needed (1 at each end) to create a stable wormhole." tech="168" race="1"  /><shipclass name="Sensor Array Mk II" id="57" type="BU" hull_max="1600" shield_max="0" size="100" speed="0" metal="4000" crystal="48000" eonium="16000" vespine="0" support="45000" targets="" weapons="0" weapon_power="0" sensorrange="4" sensorpower="100" upkeep="45000" population="0" build_cost="2000" img="sensor_array" description="A sensor array that gives reasonable range and power." tech="169" race="1"  /><shipclass name="Ghost Mk II" id="70" type="CO" hull_max="4500" shield_max="0" size="100" speed="550" metal="96000" crystal="200000" eonium="0" vespine="8000" support="1400000" targets="CO,NC" weapons="5" weapon_power="300" sensorrange="3" sensorpower="40" upkeep="1400000" population="0" build_cost="6500" img="" description="Cloaked corvette class vessel for breaching enemy lines and taking out support craft." tech="196" race="1"  /><shipclass name="Wraith Mk II" id="71" type="FI" hull_max="960" shield_max="0" size="20" speed="550" metal="24000" crystal="50000" eonium="0" vespine="0" support="405000" targets="NC,FI" weapons="2" weapon_power="300" sensorrange="2" sensorpower="20" upkeep="405000" population="2" build_cost="2250" img="" description="Cloaked fighter for striking support vessels." tech="193" race="1"  /><shipclass name="Hydra Mk III" id="72" type="FR" hull_max="20000" shield_max="16000" size="300" speed="450" metal="360000" crystal="20000" eonium="200000" vespine="0" support="1400000" targets="FI,CO" weapons="20" weapon_power="200" sensorrange="2" sensorpower="30" upkeep="1400000" population="250" build_cost="18000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="195" race="1"  /><shipclass name="Viper Mk III" id="67" type="FI" hull_max="600" shield_max="0" size="20" speed="700" metal="55000" crystal="19000" eonium="12000" vespine="0" support="160000" targets="CO,FI" weapons="2" weapon_power="600" sensorrange="1" sensorpower="30" upkeep="160000" population="2" build_cost="1800" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="188" race="1"  /><shipclass name="Falcon Mk III" id="68" type="CO" hull_max="7100" shield_max="3000" size="100" speed="550" metal="140000" crystal="0" eonium="0" vespine="4000" support="900000" targets="CO,FI" weapons="5" weapon_power="200" sensorrange="2" sensorpower="70" upkeep="900000" population="6" build_cost="5500" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="206" race="1"  /><shipclass name="Gryphon Mk III" id="69" type="CO" hull_max="5000" shield_max="0" size="100" speed="550" metal="200000" crystal="80000" eonium="16000" vespine="4000" support="900000" targets="BU,DE,FR" weapons="1" weapon_power="3200" sensorrange="2" sensorpower="15" upkeep="900000" population="6" build_cost="5500" img="" description=" A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="207" race="1"  /><shipclass name="Chimera Mk III" id="73" type="FR" hull_max="32000" shield_max="0" size="300" speed="450" metal="60000" crystal="200000" eonium="40000" vespine="0" support="1800000" targets="FR,CR" weapons="6" weapon_power="800" sensorrange="2" sensorpower="30" upkeep="1800000" population="800" build_cost="16000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="211" race="1"  /><shipclass name="Wasp Mk II" id="74" type="FI" hull_max="40" shield_max="0" size="2" speed="650" metal="80000" crystal="12000" eonium="0" vespine="0" support="150000" targets="BU,CR,DE" weapons="1" weapon_power="15000" sensorrange="1" sensorpower="1" upkeep="150000" population="0" build_cost="8000" img="" description="Small modified probe for carrying a large payload into space facilities and large vessels causing massive damage and its own destruction." tech="194" race="1"  /><shipclass name="Laser Cannon Platform Mk II" id="75" type="BU" hull_max="60000" shield_max="40000" size="500" speed="0" metal="120000" crystal="20000" eonium="0" vespine="0" support="90000" targets="CO,FI" weapons="30" weapon_power="220" sensorrange="2" sensorpower="50" upkeep="90000" population="0" build_cost="7500" img="laser_cannon_platform" description="Stationary laser defense platform for deployment throughout your empire." tech="208" race="1"  /><shipclass name="Plasma Cannon Platform Mk II" id="76" type="BU" hull_max="114400" shield_max="32000" size="1000" speed="0" metal="200000" crystal="120000" eonium="0" vespine="0" support="90000" targets="FR,CO" weapons="30" weapon_power="500" sensorrange="1" sensorpower="20" upkeep="90000" population="0" build_cost="8000" img="plasma_cannon_platform" description="Stationary plasma defense platform for deployment throughout your empire." tech="209" race="1"  /><shipclass name="Probe" id="78" type="NC" hull_max="20" shield_max="0" size="2" speed="400" metal="0" crystal="10000" eonium="0" vespine="0" support="100" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="10" upkeep="100" population="0" build_cost="100" img="" description="Unmanned exploration vessel." tech="595" race="2"  /><shipclass name="Probe Mk II" id="79" type="NC" hull_max="40" shield_max="0" size="2" speed="600" metal="0" crystal="12000" eonium="0" vespine="0" support="200" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="15" upkeep="200" population="0" build_cost="125" img="" description="A improved version of the probe with upgraded sensors and engines." tech="247" race="2"  /><shipclass name="Probe Mk III" id="80" type="NC" hull_max="60" shield_max="0" size="2" speed="800" metal="0" crystal="16000" eonium="8000" vespine="0" support="400" targets="" weapons="0" weapon_power="0" sensorrange="4" sensorpower="20" upkeep="400" population="0" build_cost="225" img="" description="A better probe with more stuff" tech="312" race="2"  /><shipclass name="Killua Probe" id="81" type="NC" hull_max="20" shield_max="0" size="2" speed="500" metal="40000" crystal="28000" eonium="0" vespine="0" support="135" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="50" upkeep="135" population="0" build_cost="300" img="" description="Probe designed for covert operations." tech="320" race="2"  /><shipclass name="Lapis Lazuli Mk II" id="82" type="NC" hull_max="1200" shield_max="0" size="1000" speed="300" metal="96000" crystal="64000" eonium="32000" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="15" upkeep="2000000" population="110000" build_cost="9000" img="" description="Unarmed colonisation vessel." tech="236" race="2"  /><shipclass name="Ray Wing" id="83" type="FI" hull_max="140" shield_max="0" size="20" speed="300" metal="0" crystal="10000" eonium="0" vespine="0" support="45000" targets="FI" weapons="1" weapon_power="10" sensorrange="2" sensorpower="50" upkeep="45000" population="2" build_cost="750" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="229" race="2"  /><shipclass name="Ray Wing Mk II" id="84" type="FI" hull_max="240" shield_max="0" size="20" speed="400" metal="0" crystal="20000" eonium="0" vespine="0" support="80000" targets="FI" weapons="2" weapon_power="20" sensorrange="3" sensorpower="80" upkeep="80000" population="4" build_cost="1000" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="260" race="2"  /><shipclass name="Najica" id="85" type="CO" hull_max="540" shield_max="1200" size="100" speed="250" metal="52000" crystal="0" eonium="0" vespine="0" support="240000" targets="CO,FI" weapons="3" weapon_power="100" sensorrange="2" sensorpower="20" upkeep="240000" population="4" build_cost="2750" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="243" race="2"  /><shipclass name="Elmikia" id="86" type="FI" hull_max="120" shield_max="100" size="20" speed="400" metal="25000" crystal="0" eonium="0" vespine="0" support="54000" targets="CO,FI" weapons="2" weapon_power="100" sensorrange="1" sensorpower="5" upkeep="54000" population="1" build_cost="600" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="239" race="2"  /><shipclass name="Marker Buoy" id="87" type="BU" hull_max="20" shield_max="0" size="1" speed="0" metal="400" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="0" sensorpower="0" upkeep="0" population="0" build_cost="1" img="marker_buoy" description="Buoy used for marking out an area of space." tech="401" race="2"  /><shipclass name="Gan-Chan Mk II" id="88" type="NC" hull_max="800" shield_max="0" size="1000" speed="160" metal="36000" crystal="10000" eonium="10000" vespine="0" support="360000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="360000" population="200" build_cost="2500" img="" description="A much upgraded construction vessel capable of constructing space facilities much faster than its predecessor." tech="252" race="2"  /><shipclass name="Elmikia Mk II" id="89" type="FI" hull_max="140" shield_max="200" size="20" speed="500" metal="37500" crystal="0" eonium="0" vespine="0" support="94000" targets="CO,FI" weapons="2" weapon_power="200" sensorrange="1" sensorpower="15" upkeep="94000" population="2" build_cost="900" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="261" race="2"  /><shipclass name="Epyon" id="90" type="FR" hull_max="10000" shield_max="0" size="300" speed="200" metal="24000" crystal="100000" eonium="0" vespine="0" support="500000" targets="FR,CR" weapons="2" weapon_power="400" sensorrange="2" sensorpower="10" upkeep="500000" population="210" build_cost="9000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="244" race="2"  /><shipclass name="Yurika" id="91" type="CO" hull_max="1000" shield_max="0" size="100" speed="300" metal="64000" crystal="20000" eonium="0" vespine="0" support="225000" targets="BU,DE,FR" weapons="1" weapon_power="700" sensorrange="1" sensorpower="5" upkeep="225000" population="3" build_cost="2500" img="" description="A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="258" race="2"  /><shipclass name="Sensor Array" id="92" type="BU" hull_max="800" shield_max="0" size="100" speed="0" metal="2000" crystal="20000" eonium="0" vespine="0" support="80000" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="50" upkeep="80000" population="0" build_cost="1000" img="sensor_array" description="A sensor array that gives reasonable range and power." tech="268" race="2"  /><shipclass name="Scan Probe Level 1" id="93" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="20" upkeep="0" population="0" build_cost="0" img="" description="" tech="271" race="2"  /><shipclass name="Ra Tilt" id="94" type="DE" hull_max="3400" shield_max="2000" size="1000" speed="80" metal="100000" crystal="100000" eonium="0" vespine="0" support="225000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="35" upkeep="225000" population="400" build_cost="11500" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="250" race="2"  /><shipclass name="Slayer" id="95" type="FR" hull_max="10000" shield_max="0" size="300" speed="200" metal="140000" crystal="0" eonium="0" vespine="0" support="500000" targets="FI,CO" weapons="10" weapon_power="35" sensorrange="2" sensorpower="10" upkeep="500000" population="150" build_cost="8000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="266" race="2"  /><shipclass name="Yurika Mk II" id="96" type="CO" hull_max="1000" shield_max="1250" size="100" speed="450" metal="120000" crystal="40000" eonium="0" vespine="0" support="450000" targets="BU,DE,FR" weapons="1" weapon_power="1500" sensorrange="2" sensorpower="10" upkeep="450000" population="5" build_cost="3500" img="" description="A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="311" race="2"  /><shipclass name="Asuka" id="97" type="FI" hull_max="20" shield_max="0" size="2" speed="550" metal="50000" crystal="0" eonium="0" vespine="0" support="90000" targets="BU,CR,DE" weapons="1" weapon_power="8000" sensorrange="0" sensorpower="0" upkeep="90000" population="0" build_cost="5000" img="" description="Small modified probe for carrying a large payload into space facilities and large vessels causing massive damage and its own destruction." tech="324" race="2"  /><shipclass name="Dragon Slave MK II" id="98" type="CR" hull_max="8000" shield_max="10000" size="1000" speed="250" metal="1000000" crystal="600000" eonium="50000" vespine="0" support="2250000" targets="CR,DE" weapons="1" weapon_power="10000" sensorrange="1" sensorpower="20" upkeep="2250000" population="240" build_cost="25000" img="" description="Large vessel outfitted with a single main cannon for ripping apart capital fleets." tech="340" race="2"  /><shipclass name="Outpost" id="99" type="BU" hull_max="64000" shield_max="175000" size="8000" speed="0" metal="300000" crystal="200000" eonium="50000" vespine="0" support="45000" targets="DE,CO" weapons="20" weapon_power="100" sensorrange="2" sensorpower="40" upkeep="45000" population="0" build_cost="7500" img="outpost" description="A well-armoured space station designed to defend a sector from attack.  Equipped with multiple laser weapons." tech="330" race="2"  /><shipclass name="Stingray" id="101" type="CO" hull_max="2000" shield_max="0" size="100" speed="400" metal="12000" crystal="160000" eonium="0" vespine="0" support="450000" targets="" weapons="4" weapon_power="500" sensorrange="2" sensorpower="30" upkeep="450000" population="0" build_cost="3500" img="" description="EMP corvette for taking out enemy shields." tech="309" race="2"  /><shipclass name="Death Scythe" id="102" type="CR" hull_max="19000" shield_max="45000" size="1000" speed="160" metal="1500000" crystal="700000" eonium="100000" vespine="0" support="3600000" targets="CO,FI" weapons="10" weapon_power="700" sensorrange="3" sensorpower="25" upkeep="3600000" population="2300" build_cost="32500" img="" description="Heavily armed and heavily armored capital ship." tech="304" race="2"  /><shipclass name="Vlave Howl" id="103" type="DE" hull_max="10000" shield_max="0" size="1000" speed="200" metal="210000" crystal="50000" eonium="0" vespine="0" support="500000" targets="BU,DE,CR" weapons="1" weapon_power="1000" sensorrange="1" sensorpower="10" upkeep="500000" population="350" build_cost="10000" img="" description="Large vessel with a large anti-captial ship cannon and limited planetary bombardment capability." tech="292" race="2"  /><shipclass name="Vlave Howl Mk II" id="104" type="DE" hull_max="30000" shield_max="0" size="1000" speed="300" metal="300000" crystal="80000" eonium="300000" vespine="4000" support="900000" targets="BU,DE,CR" weapons="1" weapon_power="3000" sensorrange="2" sensorpower="30" upkeep="900000" population="650" build_cost="17500" img="" description="Large vessel with a large anti-captial ship cannon and limited planetary bombardment capability." tech="336" race="2"  /><shipclass name="Ray Wing Mk III" id="105" type="FI" hull_max="400" shield_max="0" size="20" speed="500" metal="0" crystal="40000" eonium="0" vespine="0" support="120000" targets="FI" weapons="2" weapon_power="40" sensorrange="4" sensorpower="100" upkeep="120000" population="6" build_cost="1500" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="342" race="2"  /><shipclass name="Slayer Mk II" id="106" type="FR" hull_max="10000" shield_max="10000" size="300" speed="350" metal="240000" crystal="16000" eonium="0" vespine="0" support="950000" targets="FI,CO" weapons="15" weapon_power="70" sensorrange="2" sensorpower="20" upkeep="950000" population="200" build_cost="14000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="322" race="2"  /><shipclass name="Stingray Mk II" id="107" type="CO" hull_max="4000" shield_max="0" size="100" speed="500" metal="24000" crystal="260000" eonium="0" vespine="0" support="900000" targets="" weapons="6" weapon_power="1000" sensorrange="3" sensorpower="50" upkeep="900000" population="0" build_cost="5000" img="" description="EMP corvette for taking out enemy shields." tech="346" race="2"  /><shipclass name="Yamazaki" id="108" type="FI" hull_max="480" shield_max="0" size="20" speed="450" metal="12000" crystal="39000" eonium="0" vespine="0" support="225000" targets="NC,FI" weapons="2" weapon_power="100" sensorrange="2" sensorpower="10" upkeep="225000" population="2" build_cost="1200" img="" description="Cloaked fighter for striking support vessels." tech="338" race="2"  /><shipclass name="Ra Tilt Mk II" id="109" type="DE" hull_max="4800" shield_max="9000" size="1000" speed="200" metal="180000" crystal="275000" eonium="144000" vespine="0" support="450000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="45" upkeep="450000" population="600" build_cost="18000" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="298" race="2"  /><shipclass name="Outpost Mk II" id="110" type="BU" hull_max="64000" shield_max="320000" size="10000" speed="0" metal="600000" crystal="1080000" eonium="100000" vespine="0" support="90000" targets="DE,FR,CO" weapons="30" weapon_power="200" sensorrange="3" sensorpower="60" upkeep="90000" population="0" build_cost="12500" img="outpost" description="Upgraded version of the Outpost, equipped with ablative armour and well armed." tech="332" race="2"  /><shipclass name="Ra Tilt Mk III" id="111" type="DE" hull_max="8800" shield_max="24000" size="1000" speed="300" metal="400000" crystal="650000" eonium="144000" vespine="20000" support="900000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="60" upkeep="900000" population="1000" build_cost="25500" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="337" race="2"  /><shipclass name="Death Scythe Mk II" id="112" type="CR" hull_max="24000" shield_max="120000" size="1000" speed="250" metal="2600000" crystal="1250000" eonium="320000" vespine="10000" support="6300000" targets="CO,FI" weapons="12" weapon_power="1200" sensorrange="3" sensorpower="50" upkeep="6300000" population="5000" build_cost="42500" img="" description="Heavily armed and heavily armored capital ship." tech="328" race="2"  /><shipclass name="Starbase" id="113" type="BU" hull_max="8000000" shield_max="3200000" size="14000" speed="0" metal="3200000" crystal="3200000" eonium="0" vespine="36000" support="135000" targets="CR,DE,FR,CO" weapons="40" weapon_power="1500" sensorrange="4" sensorpower="90" upkeep="135000" population="0" build_cost="40000" img="starbase" description="An extremely powerful space station capable of taking and dealing a large amount of damage." tech="333" race="2"  /><shipclass name="Epyon Mk II" id="114" type="FR" hull_max="17000" shield_max="0" size="300" speed="350" metal="40000" crystal="160000" eonium="0" vespine="0" support="900000" targets="FR,CR" weapons="3" weapon_power="600" sensorrange="2" sensorpower="20" upkeep="900000" population="420" build_cost="12000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="319" race="2"  /><shipclass name="Lapis Lazuli Mk III" id="115" type="NC" hull_max="2400" shield_max="0" size="1000" speed="400" metal="192000" crystal="128000" eonium="72000" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="30" upkeep="2000000" population="360000" build_cost="17500" img="" description="Unarmed colonisation vessel." tech="308" race="2"  /><shipclass name="Najica Mk II" id="116" type="CO" hull_max="1100" shield_max="3000" size="100" speed="450" metal="100000" crystal="0" eonium="0" vespine="0" support="500000" targets="CO,FI" weapons="4" weapon_power="140" sensorrange="2" sensorpower="40" upkeep="500000" population="5" build_cost="4000" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="321" race="2"  /><shipclass name="Gan-Chan Mk III" id="117" type="NC" hull_max="1120" shield_max="1600" size="1000" speed="350" metal="64000" crystal="20000" eonium="56000" vespine="4000" support="720000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="30" upkeep="720000" population="300" build_cost="5000" img="" description="Highly advanced construction capable of constructing space facilities significantly faster than the Mk II vessel." tech="325" race="2"  /><shipclass name="Minefield" id="118" type="BU" hull_max="200000" shield_max="0" size="4000" speed="0" metal="120000" crystal="140000" eonium="0" vespine="0" support="60000" targets="" weapons="150" weapon_power="2500" sensorrange="0" sensorpower="0" upkeep="60000" population="0" build_cost="12000" img="minefield" description="A minefield with smart mines that will only detonate if an enemy ships attempts to go through the sector." tech="286" race="2"  /><shipclass name="Scan Probe Level 2" id="119" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="40" upkeep="0" population="0" build_cost="0" img="" description="" tech="353" race="2"  /><shipclass name="Remote Research Facility" id="121" type="BU" hull_max="80000" shield_max="10000" size="7000" speed="0" metal="120000" crystal="80000" eonium="80000" vespine="8000" support="90000" targets="" weapons="1" weapon_power="10" sensorrange="1" sensorpower="40" upkeep="90000" population="0" build_cost="12500" img="meta_shovel" description="A research facility situated on an asteroid." tech="282" race="2"  /><shipclass name="Remote Mining Facility" id="122" type="BU" hull_max="100000" shield_max="0" size="10000" speed="0" metal="45000" crystal="20000" eonium="0" vespine="0" support="225000" targets="" weapons="4" weapon_power="80" sensorrange="1" sensorpower="40" upkeep="225000" population="0" build_cost="9000" img="meta_shovel" description="A space station designed for extracting resources." tech="348" race="2"  /><shipclass name="Lapis Lazuli" id="123" type="NC" hull_max="600" shield_max="0" size="1000" speed="160" metal="60000" crystal="16000" eonium="0" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="2000000" population="35000" build_cost="5000" img="" description="Unarmed colonisation vessel." tech="595" race="2"  /><shipclass name="Super Mega Giga Sensor Array" id="124" type="BU" hull_max="200000" shield_max="0" size="100" speed="0" metal="40000" crystal="40000" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="10" sensorpower="1000" upkeep="0" population="0" build_cost="25" img="sensor_array" description="A very powerful sensor array." tech="0" race="2"  /><shipclass name="Admin Probe" id="125" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="5" sensorpower="100" upkeep="0" population="0" build_cost="0" img="" description="" tech="0" race="0"  /><shipclass name="Gan-Chan" id="126" type="NC" hull_max="400" shield_max="0" size="1000" speed="100" metal="20000" crystal="0" eonium="0" vespine="0" support="180000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="180000" population="150" build_cost="1250" img="" description="A light constuction vessel used for assembling space stations." tech="401" race="2"  /><shipclass name="Laser Cannon Platform" id="127" type="BU" hull_max="40000" shield_max="0" size="500" speed="0" metal="60000" crystal="10000" eonium="0" vespine="0" support="45000" targets="CO,FI" weapons="15" weapon_power="150" sensorrange="1" sensorpower="30" upkeep="45000" population="0" build_cost="4000" img="laser_cannon_platform" description="Stationary laser defense platform for deployment throughout your empire." tech="331" race="2"  /><shipclass name="Plasma Cannon Platform" id="128" type="BU" hull_max="60000" shield_max="0" size="1000" speed="0" metal="100000" crystal="60000" eonium="0" vespine="0" support="45000" targets="FR,CO" weapons="20" weapon_power="300" sensorrange="1" sensorpower="20" upkeep="45000" population="0" build_cost="5000" img="plasma_cannon_platform" description="Stationary plasma defense platform for deployment throughout your empire." tech="404" race="2"  /><shipclass name="Wormhole Station" id="129" type="BU" hull_max="14000" shield_max="20000" size="8000" speed="0" metal="4000000" crystal="2000000" eonium="480000" vespine="0" support="225000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="60" upkeep="225000" population="50" build_cost="50000" img="wormhole_station" description="A station designed to create an articifical wormhole large enough for ships to pass through.  2 stations are needed (1 at each end) to create a stable wormhole." tech="362" race="2"  /><shipclass name="Sensor Array Mk II" id="130" type="BU" hull_max="1600" shield_max="0" size="100" speed="0" metal="4000" crystal="48000" eonium="16000" vespine="0" support="45000" targets="" weapons="0" weapon_power="0" sensorrange="4" sensorpower="100" upkeep="45000" population="0" build_cost="2000" img="sensor_array" description="A sensor array that gives reasonable range and power." tech="363" race="2"  /><shipclass name="Shadow" id="223" type="CR" hull_max="55000" shield_max="0" size="1000" speed="150" metal="1040000" crystal="800000" eonium="120000" vespine="0" support="2250000" targets="NC,CO" weapons="5" weapon_power="400" sensorrange="2" sensorpower="20" upkeep="2250000" population="0" build_cost="27500" img="" description="Cloaked captial ship for shock tactics." tech="0" race="1"  /><shipclass name="Yamazaki Mk II" id="132" type="FI" hull_max="960" shield_max="0" size="20" speed="550" metal="24000" crystal="50000" eonium="0" vespine="0" support="405000" targets="NC,FI" weapons="2" weapon_power="300" sensorrange="2" sensorpower="20" upkeep="405000" population="2" build_cost="2250" img="" description="Cloaked fighter for striking support vessels." tech="384" race="2"  /><shipclass name="Slayer Mk III" id="133" type="FR" hull_max="20000" shield_max="16000" size="300" speed="450" metal="360000" crystal="20000" eonium="200000" vespine="0" support="1400000" targets="FI,CO" weapons="20" weapon_power="200" sensorrange="2" sensorpower="30" upkeep="1400000" population="250" build_cost="18000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="386" race="2"  /><shipclass name="Elmikia Mk III" id="134" type="FI" hull_max="180" shield_max="400" size="20" speed="600" metal="50000" crystal="18000" eonium="12000" vespine="0" support="180000" targets="CO,FI" weapons="2" weapon_power="600" sensorrange="1" sensorpower="30" upkeep="180000" population="2" build_cost="1800" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="380" race="2"  /><shipclass name="Najica Mk III" id="135" type="CO" hull_max="1500" shield_max="10000" size="100" speed="550" metal="140000" crystal="0" eonium="0" vespine="4000" support="900000" targets="CO,FI" weapons="5" weapon_power="200" sensorrange="2" sensorpower="70" upkeep="900000" population="6" build_cost="5500" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="397" race="2"  /><shipclass name="Yurika Mk III" id="136" type="CO" hull_max="1000" shield_max="5000" size="100" speed="550" metal="200000" crystal="80000" eonium="16000" vespine="4000" support="900000" targets="BU,DE,FR" weapons="1" weapon_power="3200" sensorrange="2" sensorpower="15" upkeep="900000" population="6" build_cost="5500" img="" description=" A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="398" race="2"  /><shipclass name="Epyon Mk III" id="137" type="FR" hull_max="32000" shield_max="0" size="300" speed="450" metal="60000" crystal="200000" eonium="40000" vespine="0" support="1800000" targets="FR,CR" weapons="6" weapon_power="800" sensorrange="2" sensorpower="30" upkeep="1800000" population="800" build_cost="16000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="402" race="2"  /><shipclass name="Asuka Mk II" id="138" type="FI" hull_max="40" shield_max="0" size="2" speed="650" metal="80000" crystal="12000" eonium="0" vespine="0" support="150000" targets="BU,CR,DE" weapons="1" weapon_power="15000" sensorrange="1" sensorpower="1" upkeep="150000" population="0" build_cost="8000" img="" description="Small modified probe for carrying a large payload into space facilities and large vessels causing massive damage and its own destruction." tech="385" race="2"  /><shipclass name="Laser Cannon Platform Mk II" id="139" type="BU" hull_max="60000" shield_max="40000" size="500" speed="0" metal="120000" crystal="20000" eonium="0" vespine="0" support="90000" targets="CO,FI" weapons="30" weapon_power="220" sensorrange="2" sensorpower="50" upkeep="90000" population="0" build_cost="7500" img="laser_cannon_platform" description="Stationary laser defense platform for deployment throughout your empire." tech="399" race="2"  /><shipclass name="Plasma Cannon Platform Mk II" id="140" type="BU" hull_max="88800" shield_max="64000" size="1000" speed="0" metal="200000" crystal="120000" eonium="0" vespine="0" support="90000" targets="FR,CO" weapons="30" weapon_power="500" sensorrange="1" sensorpower="20" upkeep="90000" population="0" build_cost="8000" img="plasma_cannon_platform" description="Stationary plasma defense platform for deployment throughout your empire." tech="400" race="2"  /><shipclass name="Muninn's Memory" id="141" type="NC" hull_max="20" shield_max="0" size="2" speed="400" metal="0" crystal="10000" eonium="0" vespine="0" support="100" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="10" upkeep="100" population="0" build_cost="100" img="" description="Unmanned exploration vessel." tech="596" race="3"  /><shipclass name="Muninn's Memory Mk II" id="142" type="NC" hull_max="40" shield_max="0" size="2" speed="600" metal="0" crystal="12000" eonium="0" vespine="0" support="200" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="15" upkeep="200" population="0" build_cost="125" img="" description="A improved version of the probe with upgraded sensors and engines." tech="437" race="3"  /><shipclass name="Muninn's Memory Mk III" id="143" type="NC" hull_max="60" shield_max="0" size="2" speed="800" metal="0" crystal="16000" eonium="8000" vespine="0" support="400" targets="" weapons="0" weapon_power="0" sensorrange="4" sensorpower="20" upkeep="400" population="0" build_cost="225" img="" description="A better probe with more stuff" tech="502" race="3"  /><shipclass name="Thiazi's Eyes" id="144" type="NC" hull_max="20" shield_max="0" size="2" speed="500" metal="40000" crystal="28000" eonium="0" vespine="0" support="135" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="50" upkeep="135" population="0" build_cost="300" img="" description="Probe designed for covert operations." tech="510" race="3"  /><shipclass name="Eastre's Love Mk II" id="145" type="NC" hull_max="1400" shield_max="0" size="1000" speed="250" metal="96000" crystal="64000" eonium="32000" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="15" upkeep="2000000" population="100000" build_cost="9000" img="" description="Unarmed colonisation vessel." tech="426" race="3"  /><shipclass name="Huginn's Thought" id="146" type="FI" hull_max="140" shield_max="0" size="20" speed="300" metal="0" crystal="10000" eonium="0" vespine="0" support="45000" targets="FI" weapons="1" weapon_power="10" sensorrange="2" sensorpower="50" upkeep="45000" population="2" build_cost="750" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="419" race="3"  /><shipclass name="Huginn's Thought Mk II" id="147" type="FI" hull_max="240" shield_max="0" size="20" speed="400" metal="0" crystal="20000" eonium="0" vespine="0" support="80000" targets="FI" weapons="2" weapon_power="20" sensorrange="3" sensorpower="80" upkeep="80000" population="4" build_cost="1000" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="450" race="3"  /><shipclass name="Forseti's Justice" id="148" type="CO" hull_max="1500" shield_max="0" size="100" speed="250" metal="52000" crystal="0" eonium="0" vespine="0" support="240000" targets="CO,FI" weapons="3" weapon_power="100" sensorrange="2" sensorpower="20" upkeep="240000" population="4" build_cost="2750" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="433" race="3"  /><shipclass name="Thor's Hammer" id="149" type="FI" hull_max="200" shield_max="0" size="20" speed="400" metal="25000" crystal="0" eonium="0" vespine="0" support="54000" targets="CO,FI" weapons="2" weapon_power="100" sensorrange="1" sensorpower="5" upkeep="54000" population="1" build_cost="600" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="429" race="3"  /><shipclass name="Mr Marker Buoy" id="150" type="BU" hull_max="20" shield_max="0" size="1" speed="0" metal="400" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="0" sensorpower="0" upkeep="0" population="0" build_cost="1" img="marker_buoy" description="Buoy used for marking out an area of space." tech="591" race="3"  /><shipclass name="Ymir's Body Mk II" id="151" type="NC" hull_max="800" shield_max="0" size="1000" speed="160" metal="36000" crystal="10000" eonium="10000" vespine="0" support="360000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="360000" population="200" build_cost="2500" img="" description="A much upgraded construction vessel capable of constructing space facilities much faster than its predecessor." tech="442" race="3"  /><shipclass name="Thor's Hammer Mk II" id="152" type="FI" hull_max="300" shield_max="0" size="20" speed="550" metal="37500" crystal="0" eonium="0" vespine="0" support="94000" targets="CO,FI" weapons="2" weapon_power="200" sensorrange="1" sensorpower="15" upkeep="94000" population="2" build_cost="900" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="451" race="3"  /><shipclass name="Tyr's Bravery" id="153" type="FR" hull_max="10000" shield_max="0" size="300" speed="200" metal="24000" crystal="100000" eonium="0" vespine="0" support="500000" targets="FR,CR" weapons="2" weapon_power="400" sensorrange="2" sensorpower="10" upkeep="500000" population="210" build_cost="9000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="434" race="3"  /><shipclass name="Bragi's Verse" id="154" type="CO" hull_max="1000" shield_max="0" size="100" speed="300" metal="64000" crystal="20000" eonium="0" vespine="0" support="225000" targets="BU,DE,FR" weapons="1" weapon_power="700" sensorrange="1" sensorpower="5" upkeep="225000" population="3" build_cost="2500" img="" description="A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="448" race="3"  /><shipclass name="Sensor Array" id="155" type="BU" hull_max="800" shield_max="0" size="100" speed="0" metal="2000" crystal="20000" eonium="0" vespine="0" support="80000" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="50" upkeep="80000" population="0" build_cost="1000" img="sensor_array" description="A sensor array that gives reasonable range and power." tech="458" race="3"  /><shipclass name="Scan Probe Level 1" id="156" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="20" upkeep="0" population="0" build_cost="0" img="" description="" tech="461" race="3"  /><shipclass name="Ginugap's Twilight" id="157" type="DE" hull_max="5000" shield_max="0" size="1000" speed="100" metal="100000" crystal="100000" eonium="0" vespine="0" support="225000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="35" upkeep="225000" population="400" build_cost="11000" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="440" race="3"  /><shipclass name="Aegir's Tempest" id="158" type="FR" hull_max="10000" shield_max="0" size="300" speed="200" metal="140000" crystal="0" eonium="0" vespine="0" support="500000" targets="FI,CO" weapons="10" weapon_power="35" sensorrange="2" sensorpower="10" upkeep="500000" population="150" build_cost="8000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="456" race="3"  /><shipclass name="Bragi's Verse Mk II" id="159" type="CO" hull_max="2000" shield_max="0" size="100" speed="450" metal="120000" crystal="40000" eonium="0" vespine="0" support="450000" targets="BU,DE,FR" weapons="1" weapon_power="1500" sensorrange="2" sensorpower="10" upkeep="450000" population="5" build_cost="3500" img="" description="A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="501" race="3"  /><shipclass name="Garms Bite" id="160" type="FI" hull_max="20" shield_max="0" size="2" speed="550" metal="50000" crystal="0" eonium="0" vespine="0" support="90000" targets="BU,CR,DE" weapons="1" weapon_power="8000" sensorrange="0" sensorpower="0" upkeep="90000" population="0" build_cost="5000" img="" description="Small modified probe for carrying a large payload into space facilities and large vessels causing massive damage and its own destruction." tech="514" race="3"  /><shipclass name="Hodur's Arrow MK II" id="161" type="CR" hull_max="16000" shield_max="0" size="1000" speed="250" metal="1000000" crystal="600000" eonium="50000" vespine="0" support="2250000" targets="CR,DE" weapons="1" weapon_power="10000" sensorrange="1" sensorpower="20" upkeep="2250000" population="240" build_cost="25000" img="" description="Large vessel outfitted with a single main cannon for ripping apart capital fleets." tech="530" race="3"  /><shipclass name="Outpost" id="162" type="BU" hull_max="204000" shield_max="0" size="8000" speed="0" metal="300000" crystal="200000" eonium="50000" vespine="0" support="45000" targets="DE,CO" weapons="20" weapon_power="100" sensorrange="2" sensorpower="40" upkeep="45000" population="0" build_cost="7500" img="outpost" description="A well-armoured space station designed to defend a sector from attack.  Equipped with multiple laser weapons." tech="520" race="3"  /><shipclass name="Loki's Mischief" id="163" type="CO" hull_max="2600" shield_max="0" size="100" speed="450" metal="56000" crystal="128000" eonium="0" vespine="0" support="855000" targets="CO,NC" weapons="3" weapon_power="140" sensorrange="2" sensorpower="20" upkeep="855000" population="0" build_cost="4000" img="" description="Cloaked corvette class vessel for breaching enemy lines and taking out support craft." tech="486" race="3"  /><shipclass name="Jormungand's Breath" id="164" type="CO" hull_max="2000" shield_max="0" size="100" speed="400" metal="12000" crystal="160000" eonium="0" vespine="0" support="450000" targets="" weapons="4" weapon_power="500" sensorrange="2" sensorpower="30" upkeep="450000" population="0" build_cost="3500" img="" description="EMP corvette for taking out enemy shields." tech="499" race="3"  /><shipclass name="Odin's Might" id="165" type="CR" hull_max="55000" shield_max="0" size="1000" speed="140" metal="1500000" crystal="700000" eonium="100000" vespine="0" support="3600000" targets="CO,FI" weapons="10" weapon_power="700" sensorrange="3" sensorpower="25" upkeep="3600000" population="2300" build_cost="32500" img="" description="Heavily armed and heavily armored capital ship." tech="494" race="3"  /><shipclass name="Audhumla's Tongue" id="166" type="DE" hull_max="10000" shield_max="0" size="1000" speed="200" metal="210000" crystal="50000" eonium="0" vespine="0" support="500000" targets="BU,DE,CR" weapons="1" weapon_power="1000" sensorrange="1" sensorpower="10" upkeep="500000" population="350" build_cost="10000" img="" description="Large vessel with a large anti-captial ship cannon and limited planetary bombardment capability." tech="482" race="3"  /><shipclass name="Audhumla's Tongue Mk II" id="167" type="DE" hull_max="30000" shield_max="0" size="1000" speed="300" metal="300000" crystal="80000" eonium="300000" vespine="4000" support="900000" targets="BU,DE,CR" weapons="1" weapon_power="3000" sensorrange="2" sensorpower="30" upkeep="900000" population="650" build_cost="17500" img="" description="Large vessel with a large anti-captial ship cannon and limited planetary bombardment capability." tech="526" race="3"  /><shipclass name="Huginn's Thought Mk III" id="168" type="FI" hull_max="400" shield_max="0" size="20" speed="500" metal="0" crystal="40000" eonium="0" vespine="0" support="120000" targets="FI" weapons="2" weapon_power="40" sensorrange="4" sensorpower="100" upkeep="120000" population="6" build_cost="1500" img="" description="Small scout ship designed for exploration. Has very basic laser weaponry but high power sensors." tech="532" race="3"  /><shipclass name="Aegir's Tempest Mk II" id="169" type="FR" hull_max="18000" shield_max="0" size="300" speed="350" metal="240000" crystal="16000" eonium="0" vespine="0" support="950000" targets="FI,CO" weapons="15" weapon_power="70" sensorrange="2" sensorpower="20" upkeep="950000" population="200" build_cost="14000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="512" race="3"  /><shipclass name="Jormungand's Breath Mk II" id="170" type="CO" hull_max="4000" shield_max="0" size="100" speed="500" metal="24000" crystal="280000" eonium="0" vespine="0" support="900000" targets="" weapons="6" weapon_power="1000" sensorrange="3" sensorpower="50" upkeep="900000" population="0" build_cost="5000" img="" description="EMP corvette for taking out enemy shields." tech="536" race="3"  /><shipclass name="Ginugap's Twilight Mk II" id="172" type="DE" hull_max="12000" shield_max="0" size="1000" speed="250" metal="200000" crystal="200000" eonium="144000" vespine="0" support="450000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="45" upkeep="450000" population="600" build_cost="17500" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="488" race="3"  /><shipclass name="Outpost Mk II" id="173" type="BU" hull_max="320000" shield_max="0" size="10000" speed="0" metal="600000" crystal="1080000" eonium="100000" vespine="0" support="90000" targets="DE,FR,CO" weapons="30" weapon_power="200" sensorrange="3" sensorpower="60" upkeep="90000" population="0" build_cost="12500" img="outpost" description="Upgraded version of the Outpost, equipped with ablative armour and well armed." tech="522" race="3"  /><shipclass name="Ginugap's Twilight Mk III" id="174" type="DE" hull_max="28000" shield_max="0" size="1000" speed="350" metal="520000" crystal="360000" eonium="144000" vespine="20000" support="900000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="60" upkeep="900000" population="800" build_cost="25000" img="" description="Large vessel designed to drop massive warheads onto a planets surface to wipe out its population for re-colonisation." tech="527" race="3"  /><shipclass name="Odin's Might Mk II" id="175" type="CR" hull_max="120000" shield_max="0" size="1000" speed="230" metal="2600000" crystal="1250000" eonium="320000" vespine="10000" support="6300000" targets="CO,FI" weapons="12" weapon_power="1200" sensorrange="3" sensorpower="50" upkeep="6300000" population="5000" build_cost="42500" img="" description="Heavily armed and heavily armored capital ship." tech="518" race="3"  /><shipclass name="Starbase" id="176" type="BU" hull_max="12000000" shield_max="0" size="14000" speed="0" metal="3200000" crystal="3200000" eonium="0" vespine="36000" support="135000" targets="CR,DE,FR,CO" weapons="40" weapon_power="1500" sensorrange="4" sensorpower="90" upkeep="135000" population="0" build_cost="40000" img="starbase" description="An extremely powerful space station capable of taking and dealing a large amount of damage." tech="523" race="3"  /><shipclass name="Tyr's Bravery Mk II" id="177" type="FR" hull_max="17000" shield_max="0" size="300" speed="350" metal="40000" crystal="160000" eonium="0" vespine="0" support="900000" targets="FR,CR" weapons="3" weapon_power="600" sensorrange="2" sensorpower="20" upkeep="900000" population="420" build_cost="12000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="509" race="3"  /><shipclass name="Eastre's Love Mk III" id="178" type="NC" hull_max="2800" shield_max="0" size="1000" speed="350" metal="192000" crystal="128000" eonium="72000" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="30" upkeep="2000000" population="350000" build_cost="17500" img="" description="Unarmed colonisation vessel." tech="498" race="3"  /><shipclass name="Forseti's Justice Mk II" id="179" type="CO" hull_max="4000" shield_max="0" size="100" speed="450" metal="100000" crystal="0" eonium="0" vespine="0" support="500000" targets="CO,FI" weapons="4" weapon_power="140" sensorrange="2" sensorpower="40" upkeep="500000" population="5" build_cost="4000" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="511" race="3"  /><shipclass name="Ymir's Body Mk III" id="180" type="NC" hull_max="2400" shield_max="0" size="1000" speed="350" metal="64000" crystal="20000" eonium="56000" vespine="4000" support="720000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="30" upkeep="720000" population="300" build_cost="5000" img="" description="Highly advanced construction capable of constructing space facilities significantly faster than the Mk II vessel." tech="515" race="3"  /><shipclass name="Ran's Minefield" id="181" type="BU" hull_max="200000" shield_max="0" size="4000" speed="0" metal="120000" crystal="140000" eonium="0" vespine="0" support="60000" targets="" weapons="150" weapon_power="2500" sensorrange="0" sensorpower="0" upkeep="60000" population="0" build_cost="12000" img="minefield" description="A minefield with smart mines that will only detonate if an enemy ships attempts to go through the sector." tech="476" race="3"  /><shipclass name="Scan Probe Level 2" id="182" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="3" sensorpower="40" upkeep="0" population="0" build_cost="0" img="" description="" tech="543" race="3"  /><shipclass name="Remote Research Facility" id="184" type="BU" hull_max="80000" shield_max="0" size="7000" speed="0" metal="120000" crystal="80000" eonium="80000" vespine="8000" support="90000" targets="" weapons="1" weapon_power="10" sensorrange="1" sensorpower="40" upkeep="90000" population="0" build_cost="12500" img="meta_shovel" description="A research facility situated on an asteroid." tech="472" race="3"  /><shipclass name="Remote Mining Facility" id="185" type="BU" hull_max="100000" shield_max="0" size="10000" speed="0" metal="45000" crystal="20000" eonium="0" vespine="0" support="225000" targets="" weapons="4" weapon_power="80" sensorrange="1" sensorpower="40" upkeep="225000" population="0" build_cost="9000" img="meta_shovel" description="A space station designed for extracting resources." tech="538" race="3"  /><shipclass name="Eastre's Love" id="186" type="NC" hull_max="700" shield_max="0" size="1000" speed="150" metal="60000" crystal="16000" eonium="0" vespine="0" support="2000000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="2000000" population="35000" build_cost="5000" img="" description="Unarmed colonisation vessel." tech="596" race="3"  /><shipclass name="Super Mega Giga Sensor Array" id="187" type="NT" hull_max="200000" shield_max="0" size="100" speed="0" metal="40000" crystal="40000" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="10" sensorpower="1000" upkeep="0" population="0" build_cost="25" img="sensor_array" description="A very powerful sensor array." tech="0" race="3"  /><shipclass name="Admin Probe" id="188" type="NT" hull_max="2" shield_max="0" size="1" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="5" sensorpower="100" upkeep="0" population="0" build_cost="0" img="" description="" tech="0" race="0"  /><shipclass name="Ymir's Body" id="189" type="NC" hull_max="400" shield_max="0" size="1000" speed="100" metal="20000" crystal="0" eonium="0" vespine="0" support="180000" targets="" weapons="0" weapon_power="0" sensorrange="1" sensorpower="1" upkeep="180000" population="150" build_cost="1250" img="" description="A light constuction vessel used for assembling space stations." tech="591" race="3"  /><shipclass name="Laser Cannon Platform" id="190" type="BU" hull_max="40000" shield_max="0" size="500" speed="0" metal="60000" crystal="10000" eonium="0" vespine="0" support="45000" targets="CO,FI" weapons="15" weapon_power="150" sensorrange="1" sensorpower="30" upkeep="45000" population="0" build_cost="4000" img="laser_cannon_platform" description="Stationary laser defense platform for deployment throughout your empire." tech="521" race="3"  /><shipclass name="Plasma Cannon Platform" id="191" type="BU" hull_max="60000" shield_max="0" size="1000" speed="0" metal="100000" crystal="60000" eonium="0" vespine="0" support="45000" targets="FR,CO" weapons="20" weapon_power="300" sensorrange="1" sensorpower="20" upkeep="45000" population="0" build_cost="5000" img="plasma_cannon_platform" description="Stationary plasma defense platform for deployment throughout your empire." tech="594" race="3"  /><shipclass name="Wormhole Station" id="192" type="BU" hull_max="30000" shield_max="0" size="8000" speed="0" metal="4000000" crystal="2000000" eonium="480000" vespine="0" support="225000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="60" upkeep="225000" population="50" build_cost="50000" img="wormhole_station" description="A station designed to create an articifical wormhole large enough for ships to pass through.  2 stations are needed (1 at each end) to create a stable wormhole." tech="552" race="3"  /><shipclass name="Sensor Array Mk II" id="193" type="BU" hull_max="1600" shield_max="0" size="100" speed="0" metal="4000" crystal="48000" eonium="16000" vespine="0" support="45000" targets="" weapons="0" weapon_power="0" sensorrange="4" sensorpower="100" upkeep="45000" population="0" build_cost="2000" img="sensor_array" description="A sensor array that gives reasonable range and power." tech="553" race="3"  /><shipclass name="Loki's Mischief Mk II" id="194" type="CO" hull_max="4700" shield_max="0" size="100" speed="550" metal="96000" crystal="200000" eonium="0" vespine="8000" support="1400000" targets="CO,NC" weapons="5" weapon_power="300" sensorrange="3" sensorpower="40" upkeep="1400000" population="0" build_cost="6500" img="" description="Cloaked corvette class vessel for breaching enemy lines and taking out support craft." tech="577" race="3"  /><shipclass name="Aegir's Tempest Mk III" id="196" type="FR" hull_max="35000" shield_max="0" size="300" speed="450" metal="360000" crystal="20000" eonium="200000" vespine="0" support="1400000" targets="FI,CO" weapons="20" weapon_power="200" sensorrange="2" sensorpower="30" upkeep="1400000" population="250" build_cost="18000" img="" description="Medium frigate for taking out a fleets fighter support and corvette class vessels." tech="576" race="3"  /><shipclass name="Thor's Hammer Mk III" id="197" type="FI" hull_max="500" shield_max="0" size="20" speed="650" metal="50000" crystal="18000" eonium="12000" vespine="0" support="180000" targets="CO,FI" weapons="2" weapon_power="600" sensorrange="1" sensorpower="30" upkeep="180000" population="2" build_cost="1800" img="" description="A highly-maneouverable fighter equipped with a laser weapon.  Designed for fleet escort." tech="570" race="3"  /><shipclass name="Forseti's Justice Mk III" id="198" type="CO" hull_max="9500" shield_max="0" size="100" speed="550" metal="140000" crystal="0" eonium="0" vespine="4000" support="900000" targets="CO,FI" weapons="5" weapon_power="200" sensorrange="2" sensorpower="70" upkeep="900000" population="6" build_cost="5500" img="" description="Corvette class vessel designed to take on similar class vessels and fighters." tech="587" race="3"  /><shipclass name="Bragi's Verse Mk III" id="199" type="CO" hull_max="5000" shield_max="0" size="100" speed="550" metal="200000" crystal="80000" eonium="16000" vespine="4000" support="900000" targets="BU,DE,FR" weapons="1" weapon_power="3200" sensorrange="2" sensorpower="15" upkeep="900000" population="6" build_cost="5500" img="" description=" A reasonably maneuverable bombing vessel designed to take out space facilities and the larger assault craft." tech="588" race="3"  /><shipclass name="Tyr's Bravery Mk III" id="200" type="FR" hull_max="32000" shield_max="0" size="300" speed="450" metal="60000" crystal="200000" eonium="40000" vespine="0" support="1800000" targets="FR,CR" weapons="6" weapon_power="800" sensorrange="2" sensorpower="30" upkeep="1800000" population="800" build_cost="16000" img="" description="Medium frigate designed to deal with other similar craft and the larger vessels." tech="592" race="3"  /><shipclass name="Garms Bite Mk II" id="201" type="FI" hull_max="40" shield_max="0" size="2" speed="650" metal="80000" crystal="12000" eonium="0" vespine="0" support="150000" targets="BU,CR,DE" weapons="1" weapon_power="15000" sensorrange="1" sensorpower="1" upkeep="150000" population="0" build_cost="8000" img="" description="Small modified probe for carrying a large payload into space facilities and large vessels causing massive damage and its own destruction." tech="575" race="3"  /><shipclass name="Laser Cannon Platform Mk II" id="202" type="BU" hull_max="80000" shield_max="15000" size="500" speed="0" metal="120000" crystal="20000" eonium="0" vespine="0" support="90000" targets="CO,FI" weapons="30" weapon_power="220" sensorrange="2" sensorpower="50" upkeep="90000" population="0" build_cost="7500" img="laser_cannon_platform" description="Stationary laser defense platform for deployment throughout your empire." tech="589" race="3"  /><shipclass name="Plasma Cannon Platform Mk II" id="203" type="BU" hull_max="140000" shield_max="0" size="1000" speed="0" metal="200000" crystal="120000" eonium="0" vespine="0" support="90000" targets="FR,CO" weapons="30" weapon_power="500" sensorrange="1" sensorpower="20" upkeep="90000" population="0" build_cost="8000" img="plasma_cannon_platform" description="Stationary plasma defense platform for deployment throughout your empire." tech="0" race="3"  /><shipclass name="Refuelling Station" id="204" type="BU" hull_max="2000" shield_max="0" size="1200" speed="0" metal="0" crystal="32000" eonium="4000" vespine="0" support="80000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="1" upkeep="80000" population="0" build_cost="4000" img="refuelling_station" description="Unmanned refuelling station. Can refuel a variety of craft." tech="599" race="3"  /><shipclass name="Refuelling Station" id="205" type="BU" hull_max="2000" shield_max="0" size="1200" speed="0" metal="0" crystal="32000" eonium="4000" vespine="0" support="80000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="1" upkeep="80000" population="0" build_cost="4000" img="refuelling_station" description="Unmanned refuelling station. Can refuel a variety of craft." tech="600" race="2"  /><shipclass name="Refuelling Station" id="206" type="BU" hull_max="2000" shield_max="0" size="1200" speed="0" metal="0" crystal="32000" eonium="4000" vespine="0" support="80000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="1" upkeep="80000" population="0" build_cost="4000" img="refuelling_station" description="Unmanned refuelling station. Can refuel a variety of craft." tech="601" race="1"  /><shipclass name="Hamster" id="207" type="NC" hull_max="2000" shield_max="0" size="70" speed="100" metal="0" crystal="27000" eonium="1000" vespine="0" support="300000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="1" upkeep="300000" population="400" build_cost="2000" img="" description="Non-combatant designed to refuel smaller craft while in deep space." tech="602" race="1"  /><shipclass name="Gascoigne" id="208" type="NC" hull_max="2000" shield_max="0" size="70" speed="100" metal="0" crystal="27000" eonium="1000" vespine="0" support="300000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="1" upkeep="300000" population="400" build_cost="2000" img="" description="Non-combatant designed to refuel smaller craft while in deep space." tech="603" race="2"  /><shipclass name="Hymir's Cauldron" id="209" type="NC" hull_max="2000" shield_max="0" size="70" speed="100" metal="0" crystal="27000" eonium="1000" vespine="0" support="300000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="1" upkeep="300000" population="400" build_cost="2000" img="" description="Non-combatant designed to refuel smaller craft while in deep space." tech="604" race="3"  /><shipclass name="Burst Rond Mk III" id="210" type="FI" hull_max="150" shield_max="425" size="20" speed="600" metal="70000" crystal="40000" eonium="0" vespine="0" support="250000" targets="FI,CO" weapons="2" weapon_power="120" sensorrange="1" sensorpower="1" upkeep="250000" population="3" build_cost="1000" img="" description="" tech="611" race="2"  /><shipclass name="Elli's Age Mk III" id="211" type="FI" hull_max="500" shield_max="0" size="20" speed="600" metal="70000" crystal="40000" eonium="0" vespine="0" support="250000" targets="FI,CO" weapons="2" weapon_power="120" sensorrange="1" sensorpower="1" upkeep="250000" population="3" build_cost="1000" img="" description="A fighter class vessel designed to take out other fighters." tech="608" race="3"  /><shipclass name="Elli's Age Mk II" id="212" type="FI" hull_max="400" shield_max="0" size="20" speed="550" metal="44000" crystal="40000" eonium="0" vespine="0" support="180000" targets="FI,CO" weapons="2" weapon_power="50" sensorrange="1" sensorpower="1" upkeep="180000" population="2" build_cost="700" img="" description="A fighter class vessel designed to take out other fighters." tech="609" race="3"  /><shipclass name="Elli's Age" id="213" type="FI" hull_max="200" shield_max="0" size="20" speed="400" metal="16000" crystal="40000" eonium="0" vespine="0" support="90000" targets="FI,CO" weapons="2" weapon_power="30" sensorrange="1" sensorpower="1" upkeep="90000" population="2" build_cost="500" img="" description="A fighter class vessel designed to take out other fighters." tech="610" race="3"  /><shipclass name="Hawk Mk III" id="214" type="FI" hull_max="200" shield_max="350" size="20" speed="600" metal="70000" crystal="40000" eonium="0" vespine="0" support="250000" targets="FI,CO" weapons="2" weapon_power="120" sensorrange="1" sensorpower="1" upkeep="250000" population="3" build_cost="1000" img="" description="A fighter class vessel designed to take out other fighters." tech="607" race="1"  /><shipclass name="Hawk Mk II" id="215" type="FI" hull_max="200" shield_max="250" size="20" speed="550" metal="44000" crystal="40000" eonium="0" vespine="0" support="180000" targets="FI,CO" weapons="2" weapon_power="50" sensorrange="1" sensorpower="1" upkeep="180000" population="2" build_cost="700" img="" description="A fighter class vessel designed to take out other fighters." tech="606" race="1"  /><shipclass name="Hawk" id="216" type="FI" hull_max="100" shield_max="125" size="20" speed="400" metal="16000" crystal="40000" eonium="0" vespine="0" support="90000" targets="FI,CO" weapons="2" weapon_power="30" sensorrange="1" sensorpower="1" upkeep="90000" population="2" build_cost="500" img="" description="A fighter class vessel designed to take out other fighters." tech="605" race="1"  /><shipclass name="Burst Rond Mk II" id="217" type="FI" hull_max="100" shield_max="375" size="20" speed="550" metal="44000" crystal="40000" eonium="0" vespine="0" support="180000" targets="FI,CO" weapons="2" weapon_power="50" sensorrange="1" sensorpower="1" upkeep="180000" population="2" build_cost="700" img="" description="A fighter class vessel designed to take out other fighters." tech="612" race="2"  /><shipclass name="Burst Rond" id="218" type="FI" hull_max="50" shield_max="190" size="20" speed="400" metal="16000" crystal="40000" eonium="0" vespine="0" support="90000" targets="FI,CO" weapons="2" weapon_power="30" sensorrange="1" sensorpower="1" upkeep="90000" population="2" build_cost="500" img="" description="A fighter class vessel designed to take out other fighters." tech="613" race="2"  /><shipclass name="Void Navi" id="219" type="BU" hull_max="100000" shield_max="100000" size="8472" speed="0" metal="0" crystal="0" eonium="0" vespine="0" support="0" targets="" weapons="0" weapon_power="0" sensorrange="10" sensorpower="100" upkeep="0" population="0" build_cost="0" img="refuelling_station" description="" tech="0" race="0"  /><shipclass name="Alvis's Forge" id="220" type="CR" hull_max="20000" shield_max="0" size="1000" speed="250" metal="800000" crystal="320000" eonium="104000" vespine="32000" support="2250000" targets="CR,DE" weapons="2" weapon_power="500" sensorrange="1" sensorpower="1" upkeep="2250000" population="100" build_cost="24000" img="" description="Upgraded construction ship with improved hull and fitted with weaponry." tech="645" race="3"  /><shipclass name="Lighthawk Wing" id="221" type="NC" hull_max="10000" shield_max="300000" size="10000" speed="300" metal="120000" crystal="1400000" eonium="160000" vespine="32000" support="1600000" targets="" weapons="0" weapon_power="0" sensorrange="0" sensorpower="1" upkeep="1600000" population="8000" build_cost="30000" img="" description="Massive vessel designed with a huge shield to absorb damage and protect the rest of the fleet." tech="646" race="2"  /><shipclass name="Phoenix" id="222" type="FR" hull_max="20000" shield_max="0" size="300" speed="400" metal="400000" crystal="100000" eonium="96000" vespine="32000" support="900000" targets="CR,DE" weapons="10" weapon_power="150" sensorrange="1" sensorpower="1" upkeep="900000" population="40" build_cost="24000" img="" description="Special Terran frigate designed to damage ships that damage it." tech="644" race="1"  /><shipclass name="BFG" id="225" type="CR" hull_max="8000" shield_max="0" size="1000" speed="160" metal="600000" crystal="300000" eonium="30000" vespine="0" support="1250000" targets="CR,DE" weapons="1" weapon_power="5000" sensorrange="1" sensorpower="20" upkeep="1250000" population="200" build_cost="12500" img="" description="" tech="664" race="1"  /><shipclass name="Hodur's Arrow" id="226" type="CR" hull_max="8000" shield_max="0" size="1000" speed="160" metal="600000" crystal="300000" eonium="30000" vespine="0" support="1250000" targets="CR,DE" weapons="1" weapon_power="5000" sensorrange="1" sensorpower="20" upkeep="1250000" population="200" build_cost="12500" img="" description="" tech="665" race="3"  /><shipclass name="Dragon Slave" id="227" type="CR" hull_max="4000" shield_max="5000" size="1000" speed="160" metal="600000" crystal="300000" eonium="30000" vespine="0" support="1250000" targets="CR,DE" weapons="1" weapon_power="5000" sensorrange="1" sensorpower="20" upkeep="1250000" population="200" build_cost="12500" img="" description="" tech="666" race="2"  /><shipclass name="Solar Observatory" id="228" type="BU" hull_max="20000" shield_max="0" size="3000" speed="0" metal="2500" crystal="25000" eonium="0" vespine="0" support="30000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="50" upkeep="30000" population="0" build_cost="6000" img="meta_shovel" description="Space facility designed to study nearby stellar activity." tech="0" race="1"  /><shipclass name="Solar Observatory" id="229" type="BU" hull_max="16800" shield_max="4000" size="3000" speed="0" metal="2500" crystal="25000" eonium="0" vespine="0" support="30000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="50" upkeep="30000" population="0" build_cost="6000" img="meta_shovel" description="Space facility designed to study nearby stellar activity." tech="0" race="2"  /><shipclass name="Solar Observatory" id="230" type="BU" hull_max="20000" shield_max="0" size="3000" speed="0" metal="2500" crystal="25000" eonium="0" vespine="0" support="30000" targets="" weapons="0" weapon_power="0" sensorrange="2" sensorpower="50" upkeep="30000" population="0" build_cost="6000" img="meta_shovel" description="Space facility designed to study nearby stellar activity." tech="0" race="3"  /><status>ok</status></response>